Patchwork terrains

Luigi Rocca, Daniele Panozzo, Enrico Puppo

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

We present a radically new method for the management, multi-resolution representation and rendering of large terrain databases. Our method has two main benefits: it provides a C κ representation of terrain, with κ depending on the type of base patches; and it supports efficient updates of the database as new data come in. We assume terrain data to come as a collection of regularly sampled overlapping grids, with arbitrary spacing and orientation. A multi-resolution model is built and updated dynamically off-line from such grids, which can be queried on-line to obtain a suitable collection of patches to cover a given domain with a given, possibly view-dependent, level of detail. Patches are combined to obtain a C κ surface. The whole framework can is designed to take advantage of the parallel computing power of modern GPUs.

Original languageEnglish (US)
Title of host publicationGRAPP 2012 IVAPP 2012 - Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications
Pages67-76
Number of pages10
StatePublished - 2012
EventInternational Conference on Computer Graphics Theory and Applications, GRAPP 2012 and International Conference on Information Visualization Theory and Applications, IVAPP 2012 - Rome, Italy
Duration: Feb 24 2012Feb 26 2012

Publication series

NameGRAPP 2012 IVAPP 2012 - Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications

Other

OtherInternational Conference on Computer Graphics Theory and Applications, GRAPP 2012 and International Conference on Information Visualization Theory and Applications, IVAPP 2012
Country/TerritoryItaly
CityRome
Period2/24/122/26/12

Keywords

  • Multiresolution modeling
  • Terrain modeling
  • Terrain rendering

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Computer Vision and Pattern Recognition

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