TY - GEN
T1 - Pendaphonics
T2 - 3rd International Conference on Tangible and Embedded Interaction, TEI'09
AU - Hansen, Anne Marie Skriver
AU - Overholt, Dan
AU - Burleson, Winslow
AU - Jensen, Camilla Nørgaard
PY - 2009
Y1 - 2009
N2 - Pendaphonics is a tangible physical-digital-sonic environment and interactive system that engages users in individual, collaborative, group, and distributed interactive experiences. The development of this system, as an element of urban revitalization and as a trans-disciplinary research endeavor, presents strategies for the design and evaluation of low-cost, flexible, and distributed tangible interaction architectures for public engagement, expression, and performance. Pendaphonics is installed in a public media arts space, where over 200 people experienced it during the environment's opening event. Internationally, interaction laboratories at five research universities are advancing explorations of Pendaphonics. This paper presents the development process and findings from observation and evaluation of people using Pendaphonics; diverse social interaction patterns among performers and the general public are discussed. In particular, we identify the repeated and sustained invitation to interact - created by the cyclic motion of a pendulum's simple harmonic oscillation - as a new tangible interaction modality for human computer interaction, in 3D physical-digital-sonic environments. An investigation of this and related elements of Pendaphonics' large-scale tangible interaction scenarios are articulated, along with descriptions of the system's broad potential as a compositional and choreographic tool; an educational exhibit and classroom manipulative; and as an interface that facilitates playful interaction, exploration, discovery and creativity.
AB - Pendaphonics is a tangible physical-digital-sonic environment and interactive system that engages users in individual, collaborative, group, and distributed interactive experiences. The development of this system, as an element of urban revitalization and as a trans-disciplinary research endeavor, presents strategies for the design and evaluation of low-cost, flexible, and distributed tangible interaction architectures for public engagement, expression, and performance. Pendaphonics is installed in a public media arts space, where over 200 people experienced it during the environment's opening event. Internationally, interaction laboratories at five research universities are advancing explorations of Pendaphonics. This paper presents the development process and findings from observation and evaluation of people using Pendaphonics; diverse social interaction patterns among performers and the general public are discussed. In particular, we identify the repeated and sustained invitation to interact - created by the cyclic motion of a pendulum's simple harmonic oscillation - as a new tangible interaction modality for human computer interaction, in 3D physical-digital-sonic environments. An investigation of this and related elements of Pendaphonics' large-scale tangible interaction scenarios are articulated, along with descriptions of the system's broad potential as a compositional and choreographic tool; an educational exhibit and classroom manipulative; and as an interface that facilitates playful interaction, exploration, discovery and creativity.
KW - Interaction design
KW - Sound and music experience
KW - Tangible user interfaces
UR - http://www.scopus.com/inward/record.url?scp=70349151796&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=70349151796&partnerID=8YFLogxK
U2 - 10.1145/1517664.1517701
DO - 10.1145/1517664.1517701
M3 - Conference contribution
AN - SCOPUS:70349151796
SN - 9781605584935
T3 - Proceedings of the 3rd International Conference on Tangible and Embedded Interaction, TEI'09
SP - 153
EP - 160
BT - Proceedings of the 3rd International Conference on Tangible and Embedded Interaction, TEI'09
Y2 - 16 February 2009 through 18 February 2009
ER -