Personalizing behavior change technologies

Gary Hsieh, Harri Oinas-Kukkonen, Sean Munson, Oded Nov, Maurits Kaptein

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

The Personalization in Behavior Change Technologies workshop will focus on how to design, build and study persuasive technologies to adapt to meet the individualized needs of target users. The goal of this workshop is to connect the diverse group of behavior change researchers and practitioners interested in personalization to share their experiences, ideas, and discuss how to move the field forward. We will identify the key challenges in this area and brainstorm solutions to tackle these issues. Discussion and ideas generated from this workshop will be archived online to be available to the larger research community. This workshop ties into a number of special interests for the CHI community, including health, sustainability, intelligent user interfaces, serious games, and persuasive technology.

Original languageEnglish (US)
Title of host publicationCHI EA 2014
Subtitle of host publicationOne of a ChiNd - Extended Abstracts, 32nd Annual ACM Conference on Human Factors in Computing Systems
PublisherAssociation for Computing Machinery
Pages107-110
Number of pages4
ISBN (Print)9781450324748
DOIs
StatePublished - 2014
Event32nd Annual ACM Conference on Human Factors in Computing Systems, CHI EA 2014 - Toronto, ON, Canada
Duration: Apr 26 2014May 1 2014

Publication series

NameConference on Human Factors in Computing Systems - Proceedings

Other

Other32nd Annual ACM Conference on Human Factors in Computing Systems, CHI EA 2014
Country/TerritoryCanada
CityToronto, ON
Period4/26/145/1/14

Keywords

  • Behavior Change
  • Feedback
  • Health
  • Personalization
  • Persuasive technology
  • Serious games
  • Social media
  • Sustainability

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design

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