We present Pommerman, a multi-agent environment based on the classic console game Bomberman. Pommerman consists of a set of scenarios, each having at least four players and containing both cooperative and competitive aspects. We believe that success in Pommerman will require a diverse set of tools and methods, including planning, opponent/teammate modeling, game theory, and communication, and consequently can serve well as a multi-agent benchmark. To date, we have already hosted one competition, and our next one will be featured in the NIPS 2018 competition track.
|Original language||English (US)|
|Journal||CEUR Workshop Proceedings|
|State||Published - 2018|
|Event||2018 Joint of the Artificial Intelligence and Interactive Digital Entertainment Workshops, AIIDE-WS 2018 - Edmonton, Canada|
Duration: Nov 13 2018 → Nov 14 2018
ASJC Scopus subject areas
- Computer Science(all)