Portfolio Online Evolution in StarCraft

Che Wang, Pan Chen, Yuanda Li, Christoffer Holmgård, Julian Togelius

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Abstract

    Portfolio Online Evolution is a novel method for playing real-time strategy games through evolutionary search in the space of assignments of scripts to individual game units. This method builds on and recombines two recently devised methods for playing multi-action games: (1) Portfolio Greedy Search, which searches in the space of heuristics assigned to units rather than in the space of actions, and (2) Online Evolution, which uses evolution rather than tree search to effectively play games where multiple actions per turn lead to enormous branching factors. The combination of both ideas lead to the use of evolution to search the space of which script/heuristic is assigned to which unit. In this paper, we introduce the ideas of Portfolio Online Evolution and apply it to StarCraft micro, or individual battles. It is shown to outperform all other tested methods in battles of moderate to large size.

    Original languageEnglish (US)
    Title of host publicationProceedings of the 12th AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2016
    EditorsNathan Sturtevant, Brian Magerko
    PublisherAssociation for the Advancement of Artificial Intelligence
    Pages114-120
    Number of pages7
    ISBN (Electronic)9781577357728
    StatePublished - Oct 8 2016
    Event12th Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2016 - Burlingame, United States
    Duration: Oct 8 2016Oct 12 2016

    Publication series

    NameProceedings - AAAI Artificial Intelligence and Interactive Digital Entertainment Conference, AIIDE
    ISSN (Print)2326-909X
    ISSN (Electronic)2334-0924

    Conference

    Conference12th Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2016
    Country/TerritoryUnited States
    CityBurlingame
    Period10/8/1610/12/16

    ASJC Scopus subject areas

    • Artificial Intelligence
    • Computer Graphics and Computer-Aided Design
    • Computer Science Applications
    • Human-Computer Interaction
    • Software

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