Practicalities

Stefan Rass, Stefan Schauer, Sandra König, Quanyan Zhu

Research output: Chapter in Book/Report/Conference proceedingChapter

Abstract

This chapter discusses the use of data and data science to choose values for model parameters, and suggests a few methods and literature pointers to techniques that can be helpful to instantiate models. Furthermore, we review a set of selected software tools that help with the setup and equilibrium analysis of practical game theoretic models. We revisit various examples throughout the book in a tutorial-like step-by-step approach describing how game models can be analyzed. The focus is herein on openly and freely available software, parts of which is open source. Where applicable, we also give closed form solutions to certain classes of games, and generic transformations to make game theoretic problems solvable with help of optimization software. This shall equip practitioners with direct tools to use in practice, and with further literature pointers.

Original languageEnglish (US)
Title of host publicationAdvanced Sciences and Technologies for Security Applications
PublisherSpringer
Pages249-282
Number of pages34
DOIs
StatePublished - 2020

Publication series

NameAdvanced Sciences and Technologies for Security Applications
ISSN (Print)1613-5113
ISSN (Electronic)2363-9466

ASJC Scopus subject areas

  • Safety, Risk, Reliability and Quality
  • Safety Research
  • Political Science and International Relations
  • Computer Science Applications
  • Computer Networks and Communications
  • Health, Toxicology and Mutagenesis

Fingerprint

Dive into the research topics of 'Practicalities'. Together they form a unique fingerprint.

Cite this