TY - GEN
T1 - Preliminary Development and Assessment of Engineering Judgment through Mixed-Reality Game-Based Learning
AU - Bennett, Victoria
AU - Carkin, Ryan
AU - Richtarek, Alyssa
AU - Zastavker, Yevgeniya V.
AU - Harteveld, Casper
AU - Abdoun, Tarek
N1 - Funding Information:
ACKNOWLEDGMENT This material is based upon work supported by the National Science Foundation (Award #s 1915121 and 1431838).
Publisher Copyright:
© 2022 IEEE.
PY - 2022
Y1 - 2022
N2 - Geotechnical engineers work with a complex material. Unlike steel or concrete, soil is heterogeneous, and its properties are difficult to predict. As such, judgment plays a significant role in geotechnical engineering practice and the design process is unavoidably iterative. This WIP starts with geotechnical engineering as the origin for defining engineering judgment, but the emerging theory can service all engineering decision making. The process through which aspiring engineers practice engineering judgment in their education remains a research area in its adolescence. Members of industry posit that experience is essential for competent engineering practice, but traditional engineering education practices provide few opportunities to acquire such experience. The GeoExplorer project is a mixed reality 'mock internship' that allows students to get preliminary experience with field testing through a mixed-reality game-based learning environment. The CPT module of GeoExplorer was designed to both develop and measure gains in engineering judgment. The importance of defining engineering judgment with respect to engineering education standards became clear when designing this module to serve undergraduate engineering classrooms.
AB - Geotechnical engineers work with a complex material. Unlike steel or concrete, soil is heterogeneous, and its properties are difficult to predict. As such, judgment plays a significant role in geotechnical engineering practice and the design process is unavoidably iterative. This WIP starts with geotechnical engineering as the origin for defining engineering judgment, but the emerging theory can service all engineering decision making. The process through which aspiring engineers practice engineering judgment in their education remains a research area in its adolescence. Members of industry posit that experience is essential for competent engineering practice, but traditional engineering education practices provide few opportunities to acquire such experience. The GeoExplorer project is a mixed reality 'mock internship' that allows students to get preliminary experience with field testing through a mixed-reality game-based learning environment. The CPT module of GeoExplorer was designed to both develop and measure gains in engineering judgment. The importance of defining engineering judgment with respect to engineering education standards became clear when designing this module to serve undergraduate engineering classrooms.
KW - critical thinking
KW - engineering judgment
KW - professional engineer
KW - student development
KW - theoretical frameworks
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U2 - 10.1109/FIE56618.2022.9962436
DO - 10.1109/FIE56618.2022.9962436
M3 - Conference contribution
AN - SCOPUS:85143771146
T3 - Proceedings - Frontiers in Education Conference, FIE
BT - 2022 IEEE Frontiers in Education Conference, FIE 2022
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2022 IEEE Frontiers in Education Conference, FIE 2022
Y2 - 8 October 2022 through 11 October 2022
ER -