TY - GEN
T1 - Price of anarchy and price of information in n-person linear-quadratic differential games
AU - Zhu, Quanyan
AU - Başar, Tamer
PY - 2010
Y1 - 2010
N2 - The price of anarchy (PoA) has been widely used in static games to quantify the loss of efficiency due to noncooperation. Here, we extend this concept to a general differential games framework. In addition, we introduce the price of information (PoI) to compare game performances under different information structures. We further characterize these two relative measures of performance for a class of scalar linear quadratic differential games. We obtain bounds on the PoI and the PoA for feedback differential games. We also find their approximations in a large population regime.
AB - The price of anarchy (PoA) has been widely used in static games to quantify the loss of efficiency due to noncooperation. Here, we extend this concept to a general differential games framework. In addition, we introduce the price of information (PoI) to compare game performances under different information structures. We further characterize these two relative measures of performance for a class of scalar linear quadratic differential games. We obtain bounds on the PoI and the PoA for feedback differential games. We also find their approximations in a large population regime.
UR - http://www.scopus.com/inward/record.url?scp=77957795795&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=77957795795&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:77957795795
SN - 9781424474264
T3 - Proceedings of the 2010 American Control Conference, ACC 2010
SP - 762
EP - 767
BT - Proceedings of the 2010 American Control Conference, ACC 2010
T2 - 2010 American Control Conference, ACC 2010
Y2 - 30 June 2010 through 2 July 2010
ER -