Pyramid-based texture analysis/synthesis

David J. Heeger, James R. Bergen

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

This paper describes a method for synthesizing images that match the texture appearance of a given digitized sample. This synthesis is completely automatic and requires only the 'target' texture as input. It allows generation of as much texture as desired so that any object can be covered. The approach is based on a model of human texture perception, and has potential to be a practically useful tool for image processing and graphics applications. Some of this work has been reported previously [8].

Original languageEnglish (US)
Title of host publicationIEEE International Conference on Image Processing
Editors Anon
PublisherIEEE
Pages648-650
Number of pages3
Volume3
StatePublished - 1995
EventProceedings of the 1995 IEEE International Conference on Image Processing. Part 3 (of 3) - Washington, DC, USA
Duration: Oct 23 1995Oct 26 1995

Other

OtherProceedings of the 1995 IEEE International Conference on Image Processing. Part 3 (of 3)
CityWashington, DC, USA
Period10/23/9510/26/95

ASJC Scopus subject areas

  • Computer Vision and Pattern Recognition
  • Hardware and Architecture
  • Electrical and Electronic Engineering

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