Random matrix games in wireless networks

Manzoor Ahmed Khan, Hamidou Tembine

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

In this paper we propose an interactive decision-making framework for wireless networks where the outcome is influenced not only by the decisions of the users but also by a random variable. We examine specially the finite players case which we call random matrix games (RMGs). We present different approaches and solutions concepts in such games as well as distributed strategic learning in which each player adjusts her strategy in response to the recent information and signals. The applicability of the proposed framework is illustrated in user-centric network selection under measurement noise.

Original languageEnglish (US)
Title of host publication2012 IEEE Global High Tech Congress on Electronics, GHTCE 2012
Pages81-86
Number of pages6
DOIs
StatePublished - Dec 1 2012
Event2012 IEEE Global High Tech Congress on Electronics, GHTCE 2012 - Shenzhen, China
Duration: Nov 18 2012Nov 20 2012

Publication series

Name2012 IEEE Global High Tech Congress on Electronics, GHTCE 2012

Other

Other2012 IEEE Global High Tech Congress on Electronics, GHTCE 2012
CountryChina
CityShenzhen
Period11/18/1211/20/12

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ASJC Scopus subject areas

  • Electrical and Electronic Engineering

Cite this

Khan, M. A., & Tembine, H. (2012). Random matrix games in wireless networks. In 2012 IEEE Global High Tech Congress on Electronics, GHTCE 2012 (pp. 81-86). [6490129] (2012 IEEE Global High Tech Congress on Electronics, GHTCE 2012). https://doi.org/10.1109/GHTCE.2012.6490129