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Real Time Responsive Animation with Personality
Ken Perlin
Computer Science
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Keyphrases
Noisy Function
100%
Action Sequence
50%
Animated Characters
50%
Role-playing Game
50%
Weight-bearing
50%
Internal Transition
50%
Puppet
50%
Pseudo-random Noise
50%
Computer Graphics Simulation
50%
Dynamic Solver
50%
Constraint Solver
50%
Subjective Impression
50%
Visual Realism
50%
Synthetic Performance
50%
Internal Rhythm
50%
Procedural Texture
50%
Texture Synthesis
50%
Computer Science
Constraint Solver
100%
Graphical Front End
100%
Game Playing
100%
Procedural Texture
100%
Mathematics
Time-Varying Parameter
100%
Texture Synthesis
100%