Rig animation with a tangible and modular input device

Oliver Glauser, Benedek Vartok, Wan Chun Ma, Daniele Panozzo, Alec Jacobson, Cédric Pradalier, Otmar Hilliges, Olga Sorkine-Hornung

Research output: Contribution to specialist publicationArticle

Abstract

Researchers present rig animation with a tangible and modular input device. They have developed a novel and modular tangible input device for digital character animation. The device consists of joints and splitter parts which can be use used by a first-time user. The new user can assemble the parts into a skeleton that allows for the positioning or posing of any digital character. The approach combines hardware with sophisticated software and an optimization algorithm suggests compact device configurations to the user.

Original languageEnglish (US)
Pages16-17
Number of pages2
Volume24
No2
Specialist publicationInteractions
DOIs
StatePublished - Mar 1 2017

ASJC Scopus subject areas

  • Human-Computer Interaction

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    Glauser, O., Vartok, B., Ma, W. C., Panozzo, D., Jacobson, A., Pradalier, C., Hilliges, O., & Sorkine-Hornung, O. (2017). Rig animation with a tangible and modular input device. Interactions, 24(2), 16-17. https://doi.org/10.1145/3041959