TY - GEN
T1 - Rolling Horizon Games for Cluster Formation of Resilient Multiagent Systems
AU - Nugraha, Yurid
AU - Cetinkaya, Ahmet
AU - Hayakawa, Tomohisa
AU - Ishii, Hideaki
AU - Zhu, Quanyan
N1 - Publisher Copyright:
© 2021 IEEE.
PY - 2021
Y1 - 2021
N2 - In this paper we formulate a two-player gametheoretic problem on resilient graphs in a multiagent consensus setting. An attacker is capable to disable some of the edges of the network with the objective to divide the agents into clusters by emitting jamming signals while, in response, the defender recovers some of the edges by increasing the transmission power for the communication signals. We consider repeated games between the attacker and the defender where the optimal strategies for the two players are derived in a rolling horizon fashion based on the agents' states and number of agents in each cluster. The players' actions at each discrete-time steps are constrained by their energy for transmissions of signals, with a less strict constraint for the attacker. Simulation results are provided to demonstrate the effects of players' actions on the cluster formation and to illustrate the performance comparison with a non-rolling horizon approach.
AB - In this paper we formulate a two-player gametheoretic problem on resilient graphs in a multiagent consensus setting. An attacker is capable to disable some of the edges of the network with the objective to divide the agents into clusters by emitting jamming signals while, in response, the defender recovers some of the edges by increasing the transmission power for the communication signals. We consider repeated games between the attacker and the defender where the optimal strategies for the two players are derived in a rolling horizon fashion based on the agents' states and number of agents in each cluster. The players' actions at each discrete-time steps are constrained by their energy for transmissions of signals, with a less strict constraint for the attacker. Simulation results are provided to demonstrate the effects of players' actions on the cluster formation and to illustrate the performance comparison with a non-rolling horizon approach.
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U2 - 10.1109/CDC45484.2021.9683409
DO - 10.1109/CDC45484.2021.9683409
M3 - Conference contribution
AN - SCOPUS:85125993697
T3 - Proceedings of the IEEE Conference on Decision and Control
SP - 4829
EP - 4834
BT - 60th IEEE Conference on Decision and Control, CDC 2021
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 60th IEEE Conference on Decision and Control, CDC 2021
Y2 - 13 December 2021 through 17 December 2021
ER -