@inproceedings{43855beec1144e2aa9631c1d62337067,
title = "Searching large hypothesis spaces by asking questions",
abstract = "One way people deal with uncertainty is by asking questions. A showcase of this ability is the classic 20 questions game where a player asks questions in search of a secret object. Previous studies using variants of this task have found that people are effective question-askers according to normative Bayesian metrics such as expected information gain. However, so far, the studies amenable to mathematical modeling have used only small sets of possible hypotheses that were provided explicitly to participants, far from the unbounded hypothesis spaces people often grapple with. Here, we study how people evaluate the quality of questions in an unrestricted 20 Questions task. We present a Bayesian model that utilizes a large data set of object-question pairs and expected information gain to select questions. This model provides good predictions regarding people's preferences and outperforms simpler alternatives.",
keywords = "Bayesian modeling, active learning",
author = "Cohen, {Alexander N.} and Lake, {Brenden M.}",
note = "Publisher Copyright: {\textcopyright} 2016 Proceedings of the 38th Annual Meeting of the Cognitive Science Society, CogSci 2016. All rights reserved.; 38th Annual Meeting of the Cognitive Science Society: Recognizing and Representing Events, CogSci 2016 ; Conference date: 10-08-2016 Through 13-08-2016",
year = "2016",
language = "English (US)",
series = "Proceedings of the 38th Annual Meeting of the Cognitive Science Society, CogSci 2016",
publisher = "The Cognitive Science Society",
pages = "644--649",
editor = "Anna Papafragou and Daniel Grodner and Daniel Mirman and Trueswell, {John C.}",
booktitle = "Proceedings of the 38th Annual Meeting of the Cognitive Science Society, CogSci 2016",
}