Self-organized device-to-device communications as a non-cooperative quitting game

Safaa Driouech, Essaid Sabir, Hamidou Tembine

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

While trying to get a service from the Base station it happens that many devices will find themselves competing to get the cellular service, which means each device will use the maximum power possible to win the competition, but if there is another solution that will allow the device to get what it wanted with minimum of energy, how the device will react to it? In other words, we know that the communication through a Device-to-Device (D2D) link is done with a minimum of transmitted power, so why not optimize the power in a cellular communication by introducing D2D communication (i.e. switching from competition to cooperation). In this paper we will focus on studying the players'behavior based on quitting games(i.e. a non cooperative game theory), specifying both the pure and mixed Nash equilibrium during a competition between two devices while communicating with the base station, as well as calculating the probability of quitting and the average quitting time.

Original languageEnglish (US)
Title of host publicationProceedings - 2017 International Conference on Wireless Networks and Mobile Communications, WINCOM 2017
EditorsAbdellatif Kobbane, Khalil Ibrahimi, Moulay Youssef Hadi
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9781538621233
DOIs
StatePublished - 2017
Event2017 International Conference on Wireless Networks and Mobile Communications, WINCOM 2017 - Rabat, Morocco
Duration: Nov 1 2017Nov 4 2017

Publication series

NameProceedings - 2017 International Conference on Wireless Networks and Mobile Communications, WINCOM 2017

Other

Other2017 International Conference on Wireless Networks and Mobile Communications, WINCOM 2017
Country/TerritoryMorocco
CityRabat
Period11/1/1711/4/17

Keywords

  • Competition
  • Cooperation
  • Device-to-device
  • Nash equilibrium
  • Quitting game mechanism

ASJC Scopus subject areas

  • Computer Networks and Communications
  • Hardware and Architecture

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