TY - JOUR
T1 - Spatial memory training in a citizen science context
AU - Palermo, Eduardo
AU - Laut, Jeffrey
AU - Nov, Oded
AU - Cappa, Paolo
AU - Porfiri, Maurizio
N1 - Funding Information:
This work was supported by the National Science Foundation under Grant #s BCS-1124795 and CBET-1604355, and partially supported by the Honors Center of Italian Universities (H2CU) at “Sapienza” University of Rome and the Italian Ministry of Research and University with Cooperlink 2011 contract # CIIIILESL3, through a scholarship to E. Palermo.
Publisher Copyright:
© 2017 Elsevier Ltd
PY - 2017/8/1
Y1 - 2017/8/1
N2 - Memory deficit is one of the primary effects of intellectual disability, and has a great impact on daily life. Here, we propose a novel spatial memory training system based on a citizen science virtual environment, in which users navigate an aquatic robot in a polluted canal and identify specific objects from images acquired by the robot. A portable low-cost electroencephalography device is utilized to enhance the degree of interactivity and enable real-time estimation of the affective state of the user. We involved a cohort of 60 healthy adult subjects to evaluate users' interest, memory performance, and affective variables as a function of navigation modality (active versus passive) and interface (a traditional computer mouse versus the headset). Despite offering a higher level of difficulty, the headset was preferred over a traditional mouse control by the users, whose spatial memory performance did not vary with the navigation modality or the interface. Active navigation was found to lead to a higher level of engagement, as measured by the headset. These findings suggest the possibility of a new, effective, and entertaining form of intellectual rehabilitation with potential impact on fetal alcohol syndrome.
AB - Memory deficit is one of the primary effects of intellectual disability, and has a great impact on daily life. Here, we propose a novel spatial memory training system based on a citizen science virtual environment, in which users navigate an aquatic robot in a polluted canal and identify specific objects from images acquired by the robot. A portable low-cost electroencephalography device is utilized to enhance the degree of interactivity and enable real-time estimation of the affective state of the user. We involved a cohort of 60 healthy adult subjects to evaluate users' interest, memory performance, and affective variables as a function of navigation modality (active versus passive) and interface (a traditional computer mouse versus the headset). Despite offering a higher level of difficulty, the headset was preferred over a traditional mouse control by the users, whose spatial memory performance did not vary with the navigation modality or the interface. Active navigation was found to lead to a higher level of engagement, as measured by the headset. These findings suggest the possibility of a new, effective, and entertaining form of intellectual rehabilitation with potential impact on fetal alcohol syndrome.
KW - Affective state evaluation
KW - Citizen science
KW - Fetal alcohol syndrome
KW - Intellectual disability
KW - Spatial memory training
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U2 - 10.1016/j.chb.2017.03.017
DO - 10.1016/j.chb.2017.03.017
M3 - Article
AN - SCOPUS:85015410318
SN - 0747-5632
VL - 73
SP - 38
EP - 46
JO - Computers in Human Behavior
JF - Computers in Human Behavior
ER -