Abstract
This paper describes a novel template-based meshing approach for generating good quality quadrilateral meshes from 2D digital images. This approach builds upon an existing image-based mesh generation technique called Imeshp, which enables us to create a segmented triangle mesh from an image without the need for an image segmentation step. Our approach generates a quadrilateral mesh using an indirect scheme, which converts the segmented triangle mesh created by the initial steps of the Imesh technique into a quadrilateral one. The triangle-to-quadrilateral conversion makes use of template meshes of triangles. To ensure good element quality, the conversion step is followed by a smoothing step, which is based on a new optimization-based procedure. We show several examples of meshes generated by our approach, and present a thorough experimental evaluation of the quality of the meshes given as examples.
Original language | English (US) |
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Pages (from-to) | 887-903 |
Number of pages | 17 |
Journal | Visual Computer |
Volume | 27 |
Issue number | 10 |
DOIs | |
State | Published - Oct 2011 |
Keywords
- Bézier patches
- Image-based mesh generation
- Mesh segmentation
- Mesh smoothing
- Quadrilateral mesh
- Template-based mesh
ASJC Scopus subject areas
- Software
- Computer Vision and Pattern Recognition
- Computer Graphics and Computer-Aided Design