The 2009 simulated car racing championship

Daniele Loiacono, Pier Luca Lanzi, Julian Togelius, Enrique Onieva, David A. Pelta, Martin V. Butz, Thies D. Lönneker, Luigi Cardamone, Diego Perez, Yago Sáez, Mike Preuss, Jan Quadflieg

    Research output: Contribution to journalArticlepeer-review

    Abstract

    In this paper, we overview the 2009 Simulated Car Racing Championshipan event comprising three competitions held in association with the 2009 IEEE Congress on Evolutionary Computation (CEC), the 2009 ACM Genetic and Evolutionary Computation Conference (GECCO), and the 2009 IEEE Symposium on Computational Intelligence and Games (CIG). First, we describe the competition regulations and the software framework. Then, the five best teams describe the methods of computational intelligence they used to develop their drivers and the lessons they learned from the participation in the championship. The organizers provide short summaries of the other competitors. Finally, we summarize the championship results, followed by a discussion about what the organizers learned about 1) the development of high-performing car racing controllers and 2) the organization of scientific competitions.

    Original languageEnglish (US)
    Article number5466096
    Pages (from-to)131-147
    Number of pages17
    JournalIEEE Transactions on Computational Intelligence and AI in Games
    Volume2
    Issue number2
    DOIs
    StatePublished - Jun 2010

    Keywords

    • Car racing
    • competitions

    ASJC Scopus subject areas

    • Software
    • Control and Systems Engineering
    • Artificial Intelligence
    • Electrical and Electronic Engineering

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