TY - GEN
T1 - The guidebook, the friend, and the room
T2 - Conference on Human Factors in Computing Systems, CHI EA 2001
AU - Woodruff, Allison
AU - Aoki, Paul M.
AU - Hurst, Amy
AU - Szymanski, Margaret H.
PY - 2001
Y1 - 2001
N2 - In this paper, we describe an electronic guidebook prototype and report on a study of its use in a historic house. Supported by mechanisms in the guidebook, visitors constructed experiences that had a high degree of interaction with three entities: the guidebook, their companions, and the house and its contents. For example, we found that most visitors played audio descriptions through speakers (rather than using headphones or reading textual descriptions) to facilitate communication with their companions.
AB - In this paper, we describe an electronic guidebook prototype and report on a study of its use in a historic house. Supported by mechanisms in the guidebook, visitors constructed experiences that had a high degree of interaction with three entities: the guidebook, their companions, and the house and its contents. For example, we found that most visitors played audio descriptions through speakers (rather than using headphones or reading textual descriptions) to facilitate communication with their companions.
KW - Electronic guidebooks
KW - Historic houses
KW - Museums
UR - http://www.scopus.com/inward/record.url?scp=84869452345&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=84869452345&partnerID=8YFLogxK
U2 - 10.1145/634067.634229
DO - 10.1145/634067.634229
M3 - Conference contribution
AN - SCOPUS:84869452345
SN - 1581133405
SN - 9781581133400
T3 - Conference on Human Factors in Computing Systems - Proceedings
SP - 273
EP - 274
BT - CHI'01 Extended Abstracts on Human Factors in Computing Systems, CHI EA'01
Y2 - 31 March 2001 through 5 April 2001
ER -