The Procedural Content Generation Benchmark: An Open-source Testbed for Generative Challenges in Games

Ahmed Khalifa, Roberto Gallotta, Matthew Barthet, Antonios Liapis, Julian Togelius, Georgios N. Yannakakis

    Research output: Chapter in Book/Report/Conference proceedingConference contribution

    Abstract

    This paper introduces the Procedural Content Generation Benchmark for evaluating generative algorithms on different game content creation tasks. The benchmark comes with 12 game-related problems with multiple variants on each problem. Problems vary from creating levels of different kinds to creating rule sets for simple arcade games. Each problem has its own content representation, control parameters, and evaluation metrics for quality, diversity, and controllability. This benchmark is intended as a first step towards a standardized way of comparing generative algorithms. We use the benchmark to score three baseline algorithms: a random generator, an evolution strategy, and a genetic algorithm. Results show that some problems are easier to solve than others, as well as the impact the chosen objective has on quality, diversity, and controllability of the generated artifacts.

    Original languageEnglish (US)
    Title of host publicationProceedings of the 20th International Conference on the Foundations of Digital Games, FDG 2025
    EditorsJohanna Pirker, Fares Kayali, Katta Spiel, Sabine Harrer, Sabine Harrer, Ahmed Khalifa, Gabriella A.B. Barros
    PublisherAssociation for Computing Machinery, Inc
    ISBN (Electronic)9798400718564
    DOIs
    StatePublished - May 9 2025
    Event20th International Conference on the Foundations of Digital Games, FDG 2025 - Vienna, Austria
    Duration: Apr 15 2025Apr 18 2025

    Publication series

    NameProceedings of the 20th International Conference on the Foundations of Digital Games, FDG 2025

    Conference

    Conference20th International Conference on the Foundations of Digital Games, FDG 2025
    Country/TerritoryAustria
    CityVienna
    Period4/15/254/18/25

    Keywords

    • Benchmark
    • Evaluation
    • Evolutionary Algorithms
    • Procedural Content Generation
    • Search-Based Generation

    ASJC Scopus subject areas

    • Artificial Intelligence
    • Computer Graphics and Computer-Aided Design
    • Human-Computer Interaction
    • Software

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