Abstract
In this study, we describe a new coordination mechanism for non-atomic congestion games that leads to a (selfish) social cost which is arbitrarily close to the non-selfish optimal. This mechanism incurs no additional cost, in contrast to tolls that typically differ from the social cost as expressed in terms of delays.
Original language | English (US) |
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Pages (from-to) | 155-159 |
Number of pages | 5 |
Journal | ICT Express |
Volume | 3 |
Issue number | 4 |
DOIs | |
State | Published - 2017 |
Keywords
- Congestion games
- Coordination mechanisms
- Price of anarchy
ASJC Scopus subject areas
- Software
- Information Systems
- Hardware and Architecture
- Computer Networks and Communications
- Artificial Intelligence