TY - GEN
T1 - Tools to Support High School Students' Creativity in Scientific Research
T2 - 23rd Annual ACM Interaction Design and Children Conference, IDC 2024
AU - Matuk, Camillia
AU - D'anjou, Bernice
AU - Mansukhani, Pranali
AU - Porteous, Franck
AU - Burgas, Kim
AU - Zerwas, Felicia
AU - Shevchenko, Yury
AU - Dikker, Suzanne
N1 - Publisher Copyright:
© 2024 Owner/Author.
PY - 2024/6/17
Y1 - 2024/6/17
N2 - As a creative endeavor, scientific research requires inspiration, innovation, exploration, and divergent thinking. Yet, in K-12 settings, it is often viewed as rigid and formulaic. MindHive is a web-based platform designed to facilitate student-teacher-scientist partnerships in research on human behavior. Features support research phases (e.g., question finding, study design, peer review, iteration), and their creative dimensions, including exploration, expressiveness, collaboration, and enjoyment. Interviews with teachers and students who used MindHive show how learners describe their experiences as creative agents. This work illustrates how educational technologies can broaden STEM participation by being authentic to methodical and creative aspects of STEM research.
AB - As a creative endeavor, scientific research requires inspiration, innovation, exploration, and divergent thinking. Yet, in K-12 settings, it is often viewed as rigid and formulaic. MindHive is a web-based platform designed to facilitate student-teacher-scientist partnerships in research on human behavior. Features support research phases (e.g., question finding, study design, peer review, iteration), and their creative dimensions, including exploration, expressiveness, collaboration, and enjoyment. Interviews with teachers and students who used MindHive show how learners describe their experiences as creative agents. This work illustrates how educational technologies can broaden STEM participation by being authentic to methodical and creative aspects of STEM research.
KW - Community science
KW - Creativity support tools
KW - High school classrooms
KW - Technology design
UR - http://www.scopus.com/inward/record.url?scp=85197867440&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85197867440&partnerID=8YFLogxK
U2 - 10.1145/3628516.3659369
DO - 10.1145/3628516.3659369
M3 - Conference contribution
AN - SCOPUS:85197867440
T3 - Proceedings of ACM Interaction Design and Children Conference: Inclusive Happiness, IDC 2024
SP - 655
EP - 659
BT - Proceedings of ACM Interaction Design and Children Conference
PB - Association for Computing Machinery, Inc
Y2 - 17 June 2024 through 20 June 2024
ER -