TOP: Tactile opinion poll system for silent feedback

Kathrine Blumer, Nour Algharibeh, Mohamad Eid

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Voting is an integral part of modern day societies that yearn for democracy and transparency. For voting to be acceptable and wanted, it needs to be secretive, anonymus, fast, and reliable. The main aim of this paper is to propose the Tactile Opinion Poll (TOP) system for silent feedback that enables users to cast their vote and opinion in a secure and private way that is both intuitive and easy. The TOP system captures user feedback using haptic modality in real-time by squeezing a smart tangible ball (called the squeezometer) that securely communicates the user feedback to a central software via Wi-Fi. The squeezometer display vibrotactile clues to confirm user selection via a vibrotactile motor embedded in the squeezometer device. A preliminary evaluation is conducted to verify the effectiveness of the system and investigate an optimal voting protocol that the system may use.

Original languageEnglish (US)
Title of host publication2014 IEEE International Symposium on Haptic, Audio and Visual Environments and Games, HAVE 2014 - Proceedings
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages71-75
Number of pages5
ISBN (Electronic)9781479959631
DOIs
StatePublished - Nov 12 2014
Event2014 IEEE International Symposium on Haptic, Audio and Visual Environments and Games, HAVE 2014 - Richardson, United States
Duration: Oct 10 2014Oct 11 2014

Publication series

Name2014 IEEE International Symposium on Haptic, Audio and Visual Environments and Games, HAVE 2014 - Proceedings

Other

Other2014 IEEE International Symposium on Haptic, Audio and Visual Environments and Games, HAVE 2014
Country/TerritoryUnited States
CityRichardson
Period10/10/1410/11/14

Keywords

  • Interactive multimedia
  • Stress-ball
  • Voting

ASJC Scopus subject areas

  • Computer Networks and Communications
  • Computer Vision and Pattern Recognition
  • Human-Computer Interaction

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