Types of Games

Stefan Rass, Stefan Schauer, Sandra König, Quanyan Zhu

Research output: Chapter in Book/Report/Conference proceedingChapter

Abstract

This chapter introduces the most important classes of games underlying practical security models. These include Stackelberg games, Nash games, signaling games, and games with distribution-valued payoffs. The latter build upon empirical methods and data science to construct games from data, but also reveals theoretic connections to multi-criteria optimization using lexicographic goal priorities (that classical games cannot deal with, but distribution-valued games can handle). Each game description is accompanied by examples from the security domain to motivate and illustrate the use of the individual model. Each class of game is discussed in relation to the other types, highlighting pros and cons, las well as applications, detailed in later chapters.

Original languageEnglish (US)
Title of host publicationAdvanced Sciences and Technologies for Security Applications
PublisherSpringer
Pages79-97
Number of pages19
DOIs
StatePublished - 2020

Publication series

NameAdvanced Sciences and Technologies for Security Applications
ISSN (Print)1613-5113
ISSN (Electronic)2363-9466

ASJC Scopus subject areas

  • Safety, Risk, Reliability and Quality
  • Safety Research
  • Political Science and International Relations
  • Computer Science Applications
  • Computer Networks and Communications
  • Health, Toxicology and Mutagenesis

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