TY - GEN
T1 - Understanding fatigue and stamina management opportunities and challenges in wheelchair basketball
AU - Carrington, Patrick
AU - Ketter, Denzel
AU - Hurst, Amy
N1 - Publisher Copyright:
© 2017 Copyright is held by the owner/author(s).
PY - 2017/10/19
Y1 - 2017/10/19
N2 - Wearable fitness devices have demonstrated the capacity to improve overall fitness and athletic performance. Previous research has identified a need for these technologies to take into consideration a broader range of abilities to create more inclusive fitness communities. The adaptive sports community offers opportunities to explore technology use within a specialized community wherein physical activity is central to its identity. In this paper, we explore the current use and future potential of fitness technologies for stamina and fatigue management in wheelchair basketball, a team-based sport originally created for paraplegic athletes. We present findings from observations, seven interviews, and a survey (76 responses) with wheelchair basketball players and coaches. We present findings relating to their experience with and interest in automatic tracking of fatigue and stamina related metrics for themselves and their players.
AB - Wearable fitness devices have demonstrated the capacity to improve overall fitness and athletic performance. Previous research has identified a need for these technologies to take into consideration a broader range of abilities to create more inclusive fitness communities. The adaptive sports community offers opportunities to explore technology use within a specialized community wherein physical activity is central to its identity. In this paper, we explore the current use and future potential of fitness technologies for stamina and fatigue management in wheelchair basketball, a team-based sport originally created for paraplegic athletes. We present findings from observations, seven interviews, and a survey (76 responses) with wheelchair basketball players and coaches. We present findings relating to their experience with and interest in automatic tracking of fatigue and stamina related metrics for themselves and their players.
KW - Adaptive Sports
KW - Fitness
KW - Stamina and Fatigue Management
KW - Wearable
KW - Wheelchair Basketball
UR - http://www.scopus.com/inward/record.url?scp=85041376869&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=85041376869&partnerID=8YFLogxK
U2 - 10.1145/3132525.3132543
DO - 10.1145/3132525.3132543
M3 - Conference contribution
AN - SCOPUS:85041376869
T3 - ASSETS 2017 - Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility
SP - 130
EP - 139
BT - ASSETS 2017 - Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility
PB - Association for Computing Machinery, Inc
T2 - 19th International ACM SIGACCESS Conference on Computers and Accessibility, ASSETS 2017
Y2 - 29 October 2017 through 1 November 2017
ER -