TY - GEN
T1 - Values at play
T2 - CHI 2005: Technology, Safety, Community - Conference on Human Factors in Computing Systems
AU - Flanagan, Mary
AU - Howe, Daniel C.
AU - Nissenbaum, Helen
PY - 2005
Y1 - 2005
N2 - Significant work in the CHI community has focused on designing systems that support human values. Designers and engineers have also become increasingly aware of ways in which the artifacts they create can embody political, social, and ethical values. Despite such an awareness, there has been little work towards producing practical methodologies that systematically incorporate values into the design process. Many designers struggle to find a balance between their own values, those of users and other stakeholders, and those of the surrounding culture. In this paper, we present the RAPUNSEL project as a case study of game design in a values-rich context and describe our efforts toward navigating the complexities this entails. Additionally, we present initial steps toward the development of a systematic methodology for discovery, analysis, and integration of values in technology design in the hope that others may both benefit from and build upon this work.
AB - Significant work in the CHI community has focused on designing systems that support human values. Designers and engineers have also become increasingly aware of ways in which the artifacts they create can embody political, social, and ethical values. Despite such an awareness, there has been little work towards producing practical methodologies that systematically incorporate values into the design process. Many designers struggle to find a balance between their own values, those of users and other stakeholders, and those of the surrounding culture. In this paper, we present the RAPUNSEL project as a case study of game design in a values-rich context and describe our efforts toward navigating the complexities this entails. Additionally, we present initial steps toward the development of a systematic methodology for discovery, analysis, and integration of values in technology design in the hope that others may both benefit from and build upon this work.
KW - Gender and computing
KW - Programming pedagogy
KW - Social Issues
KW - Values
UR - http://www.scopus.com/inward/record.url?scp=80051469365&partnerID=8YFLogxK
UR - http://www.scopus.com/inward/citedby.url?scp=80051469365&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:80051469365
SN - 1581139985
SN - 9781581139983
T3 - Conference on Human Factors in Computing Systems - Proceedings
SP - 751
EP - 760
BT - CHI 2005
PB - Association for Computing Machinery
Y2 - 2 April 2005 through 7 April 2005
ER -