Volume rendering for curvilinear and unstructured grids

N. Max, P. Williams, C. Silva, R. Cook

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

We discuss two volume rendering methods developed at Lawrence Livermore National Laboratory. The first, cell projection, renders the polygons in the projection of each cell. It requires a global visibility sort in order to composite the cells in back to front order, and we discuss several different algorithms for this sort. The second method uses regularly spaced slice planes perpendicular to the X, Y, or Z axes, which slice the cells into polygons. Both methods are supplemented with antialiasing techniques to deal with small cells that might fall between pixel samples or slice planes, and both have been parallelized.

Original languageEnglish (US)
Title of host publicationProceedings - Computer Graphics International, CGI 2003
PublisherIEEE Computer Society
Pages210-215
Number of pages6
ISBN (Electronic)0769519466
DOIs
StatePublished - 2003
EventComputer Graphics International, CGI 2003 - Tokyo, Japan
Duration: Jul 9 2003Jul 11 2003

Publication series

NameProceedings of Computer Graphics International Conference, CGI
Volume2003-January
ISSN (Print)1530-1052

Other

OtherComputer Graphics International, CGI 2003
Country/TerritoryJapan
CityTokyo
Period7/9/037/11/03

Keywords

  • Clouds
  • Finite element methods
  • Graphics
  • Hardware
  • Laboratories
  • Physics
  • Rendering (computer graphics)
  • Sorting
  • Topology
  • Visualization

ASJC Scopus subject areas

  • Software
  • Computer Graphics and Computer-Aided Design

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