Walking Balance Assessment with Eye-tracking and Spatial Data Visualization

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Abstract

Virtual Reality (VR) based assessment systems can simulate diverse real-life scenarios and help clinicians assess participants' performance under controlled functional contexts. Our previous work demonstrated an assessment paradigm to provide multi-sensory stimuli and cognitive load, and quantify walking balance with obstacle negotiation by motion capture and pressure sensing. However, we need to fill two gaps to make it more clinically relevant: 1. it required offline complex data processing with external statistical analysis software; 2. it utilized motion tracking but overlooked eye movement. Therefore, we present a novel walking balance assessment system with eye tracking to investigate the role of eye movement in walking balance and spatial data visualization to better interpret and understand the experimental data. The spatial visualization includes instantaneous in-situ VR replay for the gaze, head, and feet; and data plots for the outcome measures. The system fills a need to provide eye tracking and intuitive feedback in VR to experimenters, clinicians, and participants in real-time.

Original languageEnglish (US)
Title of host publicationACM SIGGRAPH 2021 Immersive Pavilion, SIGGRAPH 2021
PublisherAssociation for Computing Machinery, Inc
ISBN (Electronic)9781450383684
DOIs
StatePublished - Aug 5 2021
EventACM SIGGRAPH 2021 Immersive Pavilion - International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2021 - Virtual, Online, United States
Duration: Aug 9 2021Aug 13 2021

Publication series

NameACM SIGGRAPH 2021 Immersive Pavilion, SIGGRAPH 2021

Conference

ConferenceACM SIGGRAPH 2021 Immersive Pavilion - International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2021
Country/TerritoryUnited States
CityVirtual, Online
Period8/9/218/13/21

Keywords

  • data visualization
  • evaluation
  • eye tracking
  • virtual reality

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Software

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