@inproceedings{b1e6a395edbf4dc999c57480f3864242,
title = "Work-in-Progress-GeoForge: Integrating Virtual Reality and a Personalized Website to Foster Collaboration in Middle School Science",
abstract = "Virtual reality (VR) has the potential to foster collaborative science learning, but guidelines for designing in this medium are lacking. This work-in-progress paper explores this gap in the literature through analysis of GeoForge, a multiple-player VR/digital learning experience where users collaboratively explore planetary systems. A mixed-methods study at 3 middle schools used teacher interviews, student survey responses, and student work to examine how GeoForge encouraged information exchange and reflection within small student groups. Our findings indicate students shared ideas and resources, engaged in co-construction, and teachers recognized high student engagement throughout the experience.",
keywords = "Google cardboard, STEM education, collaborative learning, middle school, virtual reality",
author = "Corinne Brenner and Kayla Desportes and Hendrix, {Jessica Ochoa} and Mande Holford",
note = "Publisher Copyright: {\textcopyright} 2020 Immersive Learning Research Network.; 6th International Conference of the Immersive Learning Research Network, iLRN 2020 ; Conference date: 21-06-2020 Through 25-06-2020",
year = "2020",
month = jun,
doi = "10.23919/iLRN47897.2020.9155098",
language = "English (US)",
series = "Proceedings of 6th International Conference of the Immersive Learning Research Network, iLRN 2020",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
pages = "351--354",
editor = "Daphne Economou and Alexander Klippel and Heather Dodds and Anasol Pena-Rios and Lee, {Mark J. W.} and Dennis Beck and Johanna Pirker and Andreas Dengel and Peres, {Tiago M.} and Jonathon Richter",
booktitle = "Proceedings of 6th International Conference of the Immersive Learning Research Network, iLRN 2020",
}